Thief Adorns The Silvery Cover Of gamesTM 144
Shadows and Steam dominate games™144 as we finally get our hands on Eidos Montreal’s Thief reboot and experience the fear of Sega’s Alien: Isolation. Elsewhere we investigate the future for Valve’s Steam Machines, take GTA online and look back on the making of Elder Scrolls – all while reviewing the very latest releases.
Having successfully resurrected the mighty Deus Ex, Eidos Montreal has been working to bring back Thief, another classic first-person action game with just as much anticipation behind it. We take a peek at how the classic stealth game has evolved to suit its new open world and speak to the developers about their inspirations, hopes and fears ahead of the first next-gen release of 2014.
Similarly obscured has been the story behind Alien: Isolation, the first game to follow directly from the original Ridley Scott movie, and one that there’s been some nervousness over since the poorly-received Aliens: Colonial Marines. After playing through a full level and talking with Creative Assembly, we’re genuinely fearful for the final game – in a good way!
Making the transition from developing games to gaming machines, Valve
are poised to unleash their attempt to bring PC gamers out of their
basements and bedrooms and into the light of the living room thanks to a
range of Steam consoles. We investigate the hardware, software and the
deals Valve have in place and ask whether the end for the established
order is nigh.
Elsewhere we discuss PlayStation Now, chat with Tim Schafer and Team Meat and maul through the glorious console failures of the past.
Features
Thief: Heart Of Darkness
Eidos Montreal talks to games™ and allows us exclusive access to enjoy the return of a stealth action classic and the first next-gen release of 2014.
Valve’s Killer Console
games™ investigates the strategy, games and all-important hardware powering Valve’s bid to conquer the space beneath your gaming TV.
When Consoles Fail
There have been more hardware failures than there have been successes, each one a lesson that future consoles can learn from.
There have been more hardware failures than there have been successes, each one a lesson that future consoles can learn from.
Close Encounters
We take a tour of Creative Assembly’s bone-chilling Alien: Isolation that takes the franchise back to its roots.
We take a tour of Creative Assembly’s bone-chilling Alien: Isolation that takes the franchise back to its roots.
A Double Fine Success
games™ talks to Tim Schafer about the his adventuring past with LucasArts, and his pioneering present as an indie figurehead
Meet Team Meat
The outspoken creators of the devilishly delightful Super Meat Boy talk about the state of gaming and their follow-up, Mew-Genics!
The outspoken creators of the devilishly delightful Super Meat Boy talk about the state of gaming and their follow-up, Mew-Genics!
Minecraft: Builders At Work
games™ talks to the Minecraft community about the incredible efforts that go into recreating iconic landscapes from movies and games.
25 Groundbreaking Indie GamesIndependent titles are increasingly driving creativity in the gaming industry. We assemble the ones that continue to inspire and innovate
Previews
Titanfall
Metal Gear Solid V: Ground Zeroes
Lego The Hobbit
Dying Light
The Witness
Diablo III: Reaper Of Souls
DayZ
Deep Down
Metal Gear Solid V: Ground Zeroes
Lego The Hobbit
Dying Light
The Witness
Diablo III: Reaper Of Souls
DayZ
Deep Down
Reviews
Lightning Returns: Final Fantasy XIII
The Walking Dead: Season 2, Episode 1
Broken Sword 5: Part 1
Peggle 2
République
Nidhogg
Max: The Curse Of Brotherhood
NES Remix
Joe Danger: Infinity
Sonic The Hedgehog 2 Remastered
Grand Theft Auto: San Andreas
Cut The Rope 2
Ys: Memories Of Celceta
The Walking Dead: Season 2, Episode 1
Broken Sword 5: Part 1
Peggle 2
République
Nidhogg
Max: The Curse Of Brotherhood
NES Remix
Joe Danger: Infinity
Sonic The Hedgehog 2 Remastered
Grand Theft Auto: San Andreas
Cut The Rope 2
Ys: Memories Of Celceta
Retro
Behind The Scenes: The Elder Scrolls: Arena
The lead designer of Bethesda’s original RPG recounts the challenges that culminated in the founding of a now legendary series.
The lead designer of Bethesda’s original RPG recounts the challenges that culminated in the founding of a now legendary series.
Interview: Charles Cecil
The pioneering creator of Broken Sword discusses the evolution of the series and modern threats to adventure gaming.
A Retro Guide To TerminatorThe pioneering creator of Broken Sword discusses the evolution of the series and modern threats to adventure gaming.
Not only has Arnie been back from the future a couple of times, he’s appeared in a good few games along the way. We explore them all
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