Killzone Shadow Fall game
Killzone: Shadow Fall Killzone is the latest in a series of games only for PlayStation 4 has been made. The PS4 games Guerrilla company has produced. 30 years after the events of Killzone 3, the world has become a different place. 2 rival faction called the Helghast and Vektans live together and are separated by a large wall. Among the many soldiers, notably a soldier named Lucas Kellan is one of the best. Lucas Kellan as you need to protect your home and the things they believe. Establish peace between the two sides when there is no trust can be very difficult. With the increasing violence, the mission assigned to you is called Echo.
Features Play Killzone: Shadow Fall PS4:
- A new hero for the new look of you as a soldier for peace between the two factions, especially Lucas Kellan ISA and Helghast is selected. Any misstep can cause loss of control and Don will create conflict.
- New guns and futuristic: OWL, versatile weapons, drone war, and many other types of weapons are at your disposal should you use them tactically.
- Cold War sci-fi very realistic: where the enemies are forced to peaceful coexistence, conflict and distrust increased formation becomes a full-blown war.
- Designed for the new generation of games: free high tactical game features unique gameplay in this game is that the power from the new PlayStation 4 console. Unique optimal controls in this game you will experience.
The game begins in the year 2367, several years after the construction of 'The Wall', during the forced relocation of Vektans out of New Helghan. Michael Kellan and his 5 year old son, Lucas, attempt to sneak through New Helghan to The Wall. Along the way, they meet Sinclair, a Shadow Marshall, who aids them in making it through to safety. Just as the group makes it to The Wall, Helghast forces spot them and kill Michael. After Sinclair dispatches the remaining forces, he promises Lucas that he will look after him. A brief cutscene plays, showing Lucas rising through the ranks of the Shadow Marshall Academy, eventually becoming a full-fledged Shadow Marshall and working under Sinclair's command.
In 2390 (around 30 years after the events of Killzone 3), tensions between the Vektans and Helghast have reached a boiling point. Kellan, who let himself be captured by the Helghast as part of an investigation, is being brought across The Wall as part of a prisoner exchange for a Helghast agent named Echo. After the exchange, Kellan is ordered to return to the Helghan side of The Wall in order to retrieve classified data. Kellan recovers the classified information and makes a bold escape out of the area. Using the recovered data, Sinclair sends Kellan to the ISA Cassandra, a bio-tech research station, to destroy evidence of a bio-tech weapon being created by head scientist Dr. Hillary Massar. Once on the station, Kellan encounters Echo, who escapes with Massar in tow; while Kellan makes it off the station just as it falls into the sun.
Upon arriving at VSA headquarters, a massive explosion rips through the building, killing several civilians and soldiers. Through the confusion, Kellan meets up with Sinclair; just as a broadcast comes through from Vladko Tyran, leader of "The Black Hand", a paramilitary terrorist group claiming responsibility for the attack. As a result of the terrorism, all Helghast citizens residing on the Vektan side of The Wall are deported to New Helghan. Sinclair sends Kellan under-cover with the rest of the refugees in order to locate Tyran. Eventually he finds Tyran and learns that he is working for Jorhan Brimve Stahl (having survived the events of Killzone 3), who plans to use Massar's bio-tech weapon that has been altered to target Vektans. Shortly after, Kellan is taken captive.
Kellan is approached by Echo in his cell. He informs her that Stahl plans to use Massar's bio-tech weapon to kill Vektans and half-breeds alike, including Echo (who is half-Vektan, half-Helghast). Echo, who is revealed to be Lady Hera Visari's daughter, is displeased with Visari for being in league with Stahl and planning to ignite another war.[7] She helps Kellan escape his cell and returns him to the Vektan side of The Wall in order to convince the VSA to stand down. Upon his return, Sinclair ignores Kellan's pleas to stand down, outraged that he is siding with Echo. Instead, Sinclair informs him that the VSA discovered massive mining spires in orbit over the planet Helghan. Kellan infiltrates the main spire and finds Massar. She states that the weapon is now with Stahl, being prepped for its final test. Sinclair orders Kellan to take Massar into custody, but Echo arrives and kills Massar. Now viewed as a traitor by Sinclair, Kellan teams up with Echo, and the two descend to Helghan to stop Stahl.
Once the duo arrive on the destroyed surface of Helghan and head to Stahl's base, they confront and defeat Tyran. Kellan then radios Sinclair, warning him to abort the ISA assault on Stahl, but Sinclair ignores him. As the ISA begin their attack on Stahl's base, Stahl activates Massar's weapon, destroying all of the ISA ships. Echo and Kellan are separated in the chaos. Finally, Kellan reaches Stahl himself, strapped to a life support system due to his advanced age (and presumably due to Petrusite exposure). Stahl claims that the Terracide happened because the weak had to be destroyed, and that it is Vekta's turn to share the same fate, but is suddenly shot dead by Sinclair, who enters the room and also shoots Kellan. As Kellan dies, Sinclair states that with the newly reacquired weapon, they can end the Helghast threat forever. Sinclair then apologizes to Kellan before finally executing him.
A mid-credits scene lets the player take control of Echo, sneaking into Vekta City to assassinate Sinclair during a speech he gives to the Vektans, calling for war against the Helghast. Echo comes to a perch overlooking the ceremony, lines up her shot with a sniper rifle and quietly says "For Kellan..." before pulling the trigger, killing Sinclair and preventing a new war from beginning.
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